Blender 3D Creation

Blender is 3D creation for everyone, free to use for any purpose. Free Software, great community, and 100% opensource.

General information

Blender 2.6x works on nearly all operating systems. It runs out of the box, you don't even have to install it. Just unpack the archive you find in the Download section and start Blender!

Graphics card note: Blender runs on all Open GL compliant cards, although there are some issues with cheap onboard cards (Intel, Via). We therefore can't officially support and guarantee that Blender works fine on those systems.

Operating Systems
  • Windows XP SP3, Vista, 7 or 8
  • Mac OS X 10.6 and later
  • Linux 
  • FreeBSD
Minimal specs for Hardware
  • 32 bits, Dual Core CPU with at least 2 GHZ, and SSE2 support.
  • 2 GB RAM
  • 24 bits 1280x768 display
  • Mouse or trackpad
  • OpenGL Graphics Card with 256 MB RAM
Average specs for Hardware
  • 64 bits, Quad Core CPU
  • 8 GB RAM
  • Full HD Display with 24 bit color
  • Mouse or trackpad
  • OpenGL Graphics Card with 1 GB RAM
Production specs for Hardware
  • 64 bits, Dual 8 Core CPU
  • 16 GB RAM
  • Two times Full HD Display with 24 bit color
  • Mouse + tablet
  • Dual OpenGL Graphics Cards, quality brand with 3 GB RAM

Download Source:
Blender Logo
Blender Logo By Seto.CitraVision.Com.png

Blender is an integrated application that enables the creation of a broad range of 2D and 3D content. Blender provides a broad spectrum of modeling, texturing, lighting, animation and video post-processing functionality in one package. Through it's open architecture, Blender provides cross-platform interoperability, extensibility, an incredibly small footprint, and a tightly integrated workflow. Blender is one of the most popular Open Source 3D graphics application in the world.

Key Features:

Fully integrated creation suite, offering a broad range of essential tools for the creation of 3D content, including modeling, uv-mapping, texturing, rigging, skinning, animation, particle and other simulation, scripting, rendering, compositing, post-production, and game creation;

Cross platform, with OpenGL uniform GUI on all platforms, ready to use for all versions of Windows (98, NT, 2000, XP), Linux, OS X, FreeBSD, Irix, Sun and numerous other operating systems;

High quality 3D architecture enabling fast and efficient creation work-flow;

More than 200,000 downloads of each release (users) worldwide;

User community support by forums for questions, answers, and critique at http://BlenderArtists.org and news services at http://BlenderNation.com;

Small executable size, easy distribution.


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